3dfx space navigator


Best to ake a prett common topic name

But, the 3dfx spacenavigator seems broken again, at least it seems to fail on my system. Mabye other users can test it too.



There was an issue with the cmake file needed to compile the space navigator in. One of the issues was that interfaces crashed on osx when no space navigator was installed and the enable space navigator was choosen in the menu.

I will take a look what is going on … I definitely underestimated the cmake thing.


I am just soooooo >||< close to gutting my space navigator and wiring its strain gauges to something that uses the proper USB analog joystick HID api !!!