I’ve been sampling a number of VR worlds since I received my oculus touch controller, and thought it pains me to say it, the GUI in hi-fi is the most frustrating to use with my controllers. I’m not sure if it’s just a matter of touch integration not fully worked out or just a clunky GUI in general. I have tremendous difficulty trying to select any menus with the alternating red/blue lasers. Half the time it ignores my selection altogether and often shoots through the menu I’m trying to interact with. Sometimes it seems to give up altogether and the lasers do not appear at all for a few moments.
Unrelated to the controllers, it would be nice to make the menus disappear entirely when not in use. Having a floating icon in front of you breaks immersion for me.
A good example of a GUI done well in VR would be RecRoom. A very simple solution where if you rotate your arm (as if checking a watch) and a menu appears. It gets out of the way during normal movement without any real effort and is easy to navigate as well. I realize this is VERY different from what you currently have working and probably won’t go in this direction but I’m really hoping for some serious tweaking to fix this issues. Hi-fi has a lot going for it but I’m too frustrated to keep trying to do much of anything with my HMD on. I’ll probably be using in desktop mode more than anything for now.