Ability to name and rename every entity


Currently boxes, spheres and loaded URLs show s with a fixed name like “Box”, or the FBX name only. There does not appear to be a way to rename them, e.g. in “entity Properties” or by things like a right click on them in edit mode.

When you have very many such entities called “Box” and FBX meshes are reused many times, this is problematic. Can a rename of an entity be added soon please?


Yes, something we talked weeks ago about too. it’s no fun if you have 20 boxes in the list.


This capability was introduced in a recent deployed version. Let us know how it works out.


Works great @ryan thanks.