Ability to name and rename every entity


#1

Currently boxes, spheres and loaded URLs show s with a fixed name like “Box”, or the FBX name only. There does not appear to be a way to rename them, e.g. in “entity Properties” or by things like a right click on them in edit mode.

When you have very many such entities called “Box” and FBX meshes are reused many times, this is problematic. Can a rename of an entity be added soon please?


#2

Yes, something we talked weeks ago about too. it’s no fun if you have 20 boxes in the list.


#3

This capability was introduced in a recent deployed version. Let us know how it works out.


#4

Works great @ryan thanks.