Hi all, I’m trying to build a specification for my team to use when producing content and as much as I scramble across the website and forums, I can’t seem to find any clearshot answers.
The purpose of the choices is to find a suitable balance between server storage, and processing time before rendering.
What I’ve compiled so far is this list, please call out any mistakes so I can ammend it
Texture - Uncompressed Targa 32bit Image (.tga) (32px² - 512px²) - Disputed. Potential to use PNG.
Sound - Uncompressed Wave File (.wav)
Mesh - Autodesk FBX 3D Model Binary File (.fbx)
Animation - Autodesk FBX Animation Binary File (.fbx)