Like i did pointed out on last meeting, the entitiy is not the right size placed inworld. first it where my mistake by using the wrong scale and metric where not set. I have fixt that now.
But the entity is still placed as tiny model. it pops to the right size when you move it.
ADD: Intressting the FBX did import with the correct size. but the OBJ without textures did go wrong. And when i finaly could select the fbx object it changed back to tiny size.