Just a few things I have noticed I thought id mention.
Viewing textures from certain angles display the texture
blurry from a short distance, Anisotropic filtering I think its called, you can
see from the pic, and also the antialiasing is quite noticeable as you can see
from the jagged edges.
Models that have smoothing groups applied to them don’t look
right with HiFi’s ambient occlusion turned on as you can see from the pic.