Boring networking code isolated from game logic


Here is Jim Purbrick talking about making multiplayer ReactVR experiences:

He talked about decoupling the network logic so it’s just like programming a single player experience using Redux.

It seems to be a high level networking library than what HiFi gots. But I’m not to verse in HiFi programming because my computer can’t run HiFI :frowning:

If you prefer text to video he talks about it on his blog: