Putting this thread up so that people can put all the bugs related to PBS here instead of posting multiple threads on issues they have:
- Some metallic defined objects that reflect the environment map that are flat jitter alot when the camera is rotated even slightly when they are visible. Effects are ridicolously compounded when using an HMD.
- Some Roughness Textures of png type, such the ones on my coat, simply refuse to be mapped to anything. When made into jpg, it works again.
http://www.norteclabs.com/HF/experiment/nyanta/tester.fbx?V15 vs http://www.norteclabs.com/HF/experiment/nyanta/testerjpg.fbx?V15
JPG Rougness vs (super)PNG Roughness as test textures.
The above could be related to compression settings. The PNG was exported using SuperPNG, instead of defaults used by Photoshop. This could lead to frustration, and should probably be checked, as superPNG can be used to compress or clean up png textures instead of using jpgs.