At the hackathon (sorry @Judas this info is vital to me) I believe that someone from HiFi announced that someone had quickly developed a script or plug-in for Blender that allowed for quick creation of collision hulls for mesh objects.
Was that a dream, or did that really happen? If so, may I have it? I suck at making collision hulls. I am OK with terrain hulls, thanks to @Alan_ 's tutorial. Thanks, thanks, thanks.