Communications between entities and avatars


#1

Is there going to be communication mechanisms between entities and between entities and avatars? There are a plethora of uses for this kind of communications.

Morris


#2

There is already some, entities can recognize when an avatar collides with or enters the bounds or leaves the bounds of an entity. In the example scripts from the interface check out playSoundOnEnterOrLeave.

Keep an eye on the documentation as it is being added to every week.
http://docs.highfidelity.io/v1.0/docs/


#3

@Adrian Thanks for the response. I do watch the documentation pages but it suffers from similar problems as other parts of the project, in that, there is no mechanism to know what has been changed or added. Trying to find new info is very tedious and time consuming.

About communications: detecting actions is a very different thing from being able to direct or synchronize actions and that is what the communications would be for.