In a recent update, the settings were changed so that a player’s virtual height was updated any time the y-coordinate of the headset in physical space was relatively constant. One effect is that if you sit down in a chair, for a split second you’re lower down, but soon HiFi adjusts to that height and you’re now virtually standing again, though you’re sitting physicially.
I’d like to have a sitting experience, where other avatars in see that you are also sitting. We’ll be doing this in a controlled space for a research study, so the people in VR will be in physical chairs that map to virtual ones, and they won’t be able to teleport out to break that mapping.
What sort of thing can I do in order to get a workaround, e.g, I press a button and it would freeze the avatar height so that if I crouch down physically, I stay crouched physically, if I sit physically, I stay sitting physically?