Does the high fidelity fbx support already lights?


#1

Just curious if we can already set lights in blender and that get saved in the fbx and high fidelity can use it. Otherwise how would the have done the neon style ligts on playa ?


#2

Those use light maps last I checked with the combination of actual placed lights


#3

Light maps. :open_mouth: think i run a few skills behind :grin: