I am glad to see the black tar issue solved. BUT…
AT the same time there was an issue with a black overlay obscuring the screen when in edit mode, this has changed lately.
Not entirely fixed, there appears an overlay on the screen (at times) in edit mode, however the texture on the overlay isnt always black, it seems to take on the texture of an object in the scene.
This seems related to Judas’s web entity issue and also the issue when no materials have been applied to an object.
Summary: There is still an overlay obstructing the screen in edit mode during rotate functions.
Also the normals seem to be flipped again, single sided objects appear mirror reversed.