These 2D rotate and lift lower widgets from the '80s are getting worse.
Still impossible to select an object from any distance due to the rotate objects smothering the entire object.
THE ROTATE WIDGETS ARE UNNECESSARILY BIG. Still, this has been being reported ad-nauseum for months.
Impossible to rotate an object on the floor because the ground plane rotate widget is hidden under the floor.
The widgets used to show thru objects but now they are obscured behind stuff.
Lift/lower widget is 90 degrees out from viewer at certain angles, cant be seen without turning, this double arrow is side on and invisible to the user unless they turn. this arrow needs to be visible from all 4 points, not just 2.
Steps to reproduce: spend any amount of time inworld and actually try to do anything with entities.