Fbx Bug maybe a blender bug


I have noticed that if 2 fbx models( with embedded textures ) share a material with the same name (ie the default name) and the fbx files are stored on the same server HIFI will confuse the textures when it loads the model.
I don’t know if this is a bug with Blender of if it happens with fbx files created in all progs.can someone who doesn’t use Blender try it out. thanks