The sound was stable. (I can’t tell if I was really earing 100 or 420 persons but it was working fine with what was around me)
The Server seems stable too.
But the rendering (probably on client’s side) didn’t follow for me:
- There was still some few spheres here and there. I assume this was relatively normal due to the time to load all those avatars.
- But I was able to see maybe 30% of the audience. (including many entities that was rendered depending my position.) And I’m not talking about spheres. (To figure that, I just used the “People” application, and see everyone that we just not rendered at all.
I have the minimum requirement for VR. I guess it’s not enough for that level of events.
View from the 2 sides of the place:
I have missed completely what happened on the stage. ( I guess I would need to get very close)