Flexible customizable terrains


#1

I have read that the voxel server has been removed.

https://alphas.highfidelity.io/t/voxels-server-is-no-longer-long-live-the-entity-server/1226

Is there or will be there another way to customize flexiblly terrains? From Second Life I know it so, that existing sims are sometimes partially rebuilt, then it is necessary, to adapt partially the terrain. With mesh terrains that’s not possible.

Bye.
Juels


#2

I believe its just removed for the time being so the developers can focus on graphics sound and the large selections of cakes and pastries they bought with the 11 million


#3

WHat i know, the removed terrain for now. it comes back. but the implement physics first. It’s after that more easy to implement terrain. And i expect for what i have seen in the past that i’s going to be far ahead of what you can do in SL now. and much better.

We just need to wait a bit, meanwhile i can build parts, and script parts.


#4

Hello You Two,

Thank you for your anwers. Yes, we must not forget the software is still in alpha stage. Let’s wait and see what brings the future. :wink: