I’m still trying to get to grips with building an avatar for HyFy. I’ve got PrioVR suit on the way as well as a STEM set from six sense which will be joined by the Oculus DK2 to replace my DK1, so i really want to get into this avatar stuff because I’m itching to explore whats possible. From a large collection of pages here I’ve put together a list of what i THINK is the key components i need to figure out. I’ll figure each step out before moving onto the next and maybe this will help others also.
STEP 1. The Mesh - Texture and Material mapping, plus FBX compatibility. FAILED
STEP 2. The Rig - Understand the bare minimum joints required and how to expand to more complex skeletons.
STEP 3. .fst file - Understanding the list of commands and what they refer too.
STEP 4. Blendshapes - Using face shift beyond the limited demo for mapping facial expressions.
STEP 5. The Scripts - Handling Animations & attachments.