You must choose to join us on the quest.
I had my quest a couple of weeks now and thought I should review the thing.
I wasn’t buying one, but I got swept along in the hype train a bit and well I had some hfc burning a hole in my pocket you can guess the rest.
Unexpectedly for Oculus they didn’t mess up the launch. It arrived the day they said it would and it all worked.
I’m not used to getting a good experience from VR. My cv1 wasn’t compatible with whatever USB ports I had the dk1 made me feel ill most of the time dk2 was a massive improvement but had no hand controllers, so I used the razor hydras etc.
This just worked, and things look good in it. It’s the most comfortable headset I’ve tried to date to the extent that I have sat through entire movies in it.
I was really expecting the mobile experience to be more ‘game and watch’ than it is. Its never going to match a desktop pc, but its cheaper than a graphics card. I’m not really a gamer but they seem to have curated a batch of good things to try out and play. I have heard grouching from the dev community that they aren’t accepting any old shit. This is good you don’t want to run a new platform that seems to be aimed outside the vr bubble. Bogging it down with lots a crud would be bad .
I after a few teething troubles I got side loading working, this is how you can load un approved progs onto the platform.
I got to try out High Fidelity’s quest build. It quickly becomes apparent that to build a good hifi domain for the quest you must build to its limitations. Hifi domains can sprawl out and have massive poly and texture counts, these hit the quest hard, It grinds to a halt and crashes. I built a lighter weight location and then it runs great. I’m still experimenting to find the sweet spot between boring and laggy. I’m excited to see how the version improves, its essential to have a foot hold in this new frontier. It’s a much better experience than using hifi on a tablet.
VRChat- I never really got along with vr chat the quest build however is a massive improvement. You can see how much thought and attention to getting it right that they have put into it.
Beat sabre the Tetris of vr, really simple to learn but hard to master, my mum who’s in her 70’s could play it and she’s not touched a video game since maybe pong.
Vader immortal, looks way better than I thought would be possible. It’s not 2 difficult it’s not 2 long . It uses the hand controllers in lots of ways that make you think wow.