Guest Editorial: Imaging a Successful High Fidelity

Guest Editorial: Imaging a Successful High Fidelity

" your only resort is to spend a lot of time learning how to use Blender."

You misspelled Maya. HF’s never supported Blender. It’s a half functioning hack to get stuff from Blender into HiFi.

https://docs.highfidelity.com/en/rc82/create/avatars/blender-tutorial.html

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VR costs too much for ordinary people. Compare to sl where there no huge equipment overheads. I bought my vr headset over a year ago and l used it about 15 times. It is now packed and out of the way. It’s also pointless try to sell my Occuls because they now have one that doesn’t need all those cables attached to ones computer.

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When SL was going through it’s population explosion in 2006/2007 there were big equipment overheads, I had to buy a new computer with proper graphics card for instance.

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Yes it’s totally unreasonable for the developers to expect us to have any kind of technology to use hifi