How can High Fidelity attract creators if the basic graphics are already failing in High fidelity. Especially if i compare it with the other platform.
This is how the object looks i work on in High Fidelity.
It looks at all sides wrong, fault. Strange shadows. No shadows. Just nothing is correct.
I know my work is correct. It looks fine in 3D-Coat and in blender.
Now i test my work first in that other platform this days. Becuase i know the graphics are correct there.
How can a platform expect to grow and get more creators when a simple thing like importing your correct object and rezz it in maker. Gives already a complete wrong and faulty Result ?
High Fidelity really need to fix the graphics !