How do I attach a script to an imported .fbx?


#1

High guys…

Essentially I’ve got a cube, and clicking that cube should run this code…

var webwin = new WebWindow(“GOOGLE”,“http://google.com”,300,100); webwin.setVisible(true);

@ctrlaltdavid @chris


#2

Tried to ask same question in another thread, maybe some one will answer it here …


#3

Just found this http://docs.highfidelity.com/v1.0/docs/attaching-a-script-to-an-entity