This problem still seems not be fixt.
You test mesh object, there’s a small error. fixt it. delete old asset from my assets. Then load the new one with the same filename, because that is logic. Sadly after copy and paste that url into the existing entity, Nothing happens.
I now need to clear the whole cache to update one single object. no ?v is not the solution, not tried it btw to because i forgot it. not sure if it works too.
High fidelity need option so you can update some asset in everyones cache on the domain. We need some reload flag, or something like that so the cache knows the object is changed.
Also clear cache is not placed in a userfriendly location in the menu. And a clear cache is reloading everything. including scripts.
And not like now that you need to force everybody to clear the whole cache. It’s soem problems that exists for a lobg time and still not solved in a good way.