So for the last two weeks I’ve been figuring out how to bring in models using Amazon Web Services etc…
But I have an issue involving a dome like environment I have created.
#1) The textures which include normal maps and images are not displaying although I am 100% exporting them properly from C4D.
#2) The walls from the inside of the dome are invisible but on the outside they are solid. This leads to users getting stuck in a dome that they cannot see.
I assume that like video games having a low poly count on my object is something to be desired but just how low in density should I go?