Hey all, thanks for coming to today’s meeting!
Here’s a quick summary from today’s meeting. Feel free to add more
HFAC sound codec coming soon with 75% less bandwidth at no noticeable cost of sound quality or latency
Storing data on the cloud / inventory
Need for terrain or procedural mesh deformation from JS
New version of Makehuman!
Vive hand controller issues
Alternative ways to move around in-world incl. Philip’s new rocket hands
Issues/Bugs discussed in 4904
Reports of consistently lower performance
Texture memory / GPU issue https://github.com/highfidelity/hifi/issues/7951
Sticky key/rotation bug
Geiger-Counter style sound on playa when walking
Hand attachments re-scale based on bone scale of avatar
System loading assets 17 KM away out of view on Sandbox
Mute the mic by default
Use default Windows audio settings as an option in audio
Fix all the bugs
Sound attenuation issues
Philip recommended checking out The Lab on Vive for interaction metaphors
Menithal recommended The Gallery on Vive particularly for its its Inventory system
Let’s document a workflow pipeline for a MakeHuman 1.2 to HF path
Please feel free to add comments below and I’ll add them/resummarize.