Maybe I can get a quick and easy answer by asking a question here.
In VR, I can see my laser intersecting with an entity. Is there an easy way I can leverage the laser to get that entities properties that is being intersected?
I know I can use a ray, get the entity that that ray is intersecting with, but we have a perfectly working laser built into High Fidelity and I would love to leverage it for my own good. Thanks!