Lights are ineffective


#1

Revisiting the light entities (for documentation) and I can report that the lights are all but useless from a very short distance away.
There should be no reason the effect from lights should chance according to the distance they are viewed from.
Changing viewing angles also changes the result, a light never looks the same from any other angle, there is no consistency, and use of lights is currently good for novelty only.

They were good once and they can be great. Please dont remove light entities because they arent behaving.

There are about 12 lights on this stage but you wouldnt know it.

it used to look like this