LOD,Entities and Testing Tools


#1

I was testing this earlier with some pitchforks (yeah :smiley: ) that I put on the market, as a warm up, noticed that for some odd reason the LOD levels do no longer apply for the .fst files, or atleast not for those (they might be just too high polygon, but im doing passes).

Can we have an improvement to the LOD Tools to force all models to attempt to load the LOD at specific levels, along with the existinh Adjustment slide?


#2

Bumping this up because there hasnt been a response. Example objects that I have with 4 Levels Of Detail:

http://www.norteclabs.com/HF/objects/Torch.fst
http://www.norteclabs.com/HF/objects/PitchFork.fst