Just out of morbid curiosity, is anyone tinkering with ML in HF? I’ve started putting together the necessary tools to toy around with training in Unity, but High Fidelity seems like it could be an even more interesting playground for general AI. So, what’re you working on? How’d you go about it? What obstacles did you encounter and how did you surmount them? Seriously, I’m a huge nerd and I want all the gory details!