I just did a quick try. the small FBX straight from make human. It’s crashing the model packer. If i do easy fbx import in blender and then export the filesize is blow up 20 times. Thje model packer is not, but no bones selected or names.
SO mixame is bad, because it’s still broken in High Fidelity.
But Make Human is not useable to, possiblebecause lack of HighFidelity skeleton in make human. Also the video from chris is useless because there’s no MKH2 format.
Anyone tried it ?
Oh., i tried the 53 bone one. because 163 sounds only worse. 65 you need to instal;l manual from here. http://www.makehumancommunity.org/content/user_contributed_assets.html Not sure if the unity rig works. a real high fidelity rig would be the best.