I am witnessing strange behavior in the sandbox, MegaVoxels are appearing in front of me.
I am playing with the script found in Examples "particleBirds.js"
timestamp approx 2014-7-20-t18.54.00
location #particleBirds test
I ran the script without issue several times, made minor changes to such params as
var birdLifetime = 20;
var range = 1.0;
var BIRD_FLAP_SPEED = 10.0;
var BIRD_VELOCITY = 0.5;
I changed the velocity and that was fine, I changed the lifetime and that was fine,
I changed the FLAP_SPEED to 20 and birdLifeTime to 10 and then it all went wrong.
Firstly the particles only lasted a single frame before disappearing yet the script continued to run according to my “running scripts” the consol showed no errors that I could see.
I stopped the script and returned the values to default and restarted the script, the particles only lasted a single frame again then disappeared, but now I noticed a voxel appear near me ( I have voxels script running but not active)
as I rotate the voxel disappeared and another appears, different colors, all seem to be 1m size.
Suddenly about 30 seconds later a few particles begin popping in and out, various colors lust like the bird script but the bird script is no longer running, then it gets worse.
Voxels begin popping up all around me all colors, and disappearing again until a big pink voxel appeared, my guess is about size 16. Then a huge blue voxel appeared beneath me and for a brief moment I was surrounded by various colored big voxels, I backed away to ge a better look and it all just snapped into a massive voxel (bigger than 16 possibly as big as 64 couldnt really tell) now I am thinking I blew up the sandbox.
I relogged. (sweating, heart pounding)
The big pink one is still there, as I move around more appear, some disappear, now there is a massive purple one and lots of little ones and I see the odd particle ball pop in and out, as I move around the scene changes, these *voxels have a mind of their own.
I say *voxels because they dont behave like a voxel, they are cubes but I cant edit them with my voxel tools, they simply dont register, its as if they are particle cubes, so it is probably not our well known megaVoxel bug but it could be related. Thats as much information as I can think to share.
I named the location “particleBirds test” to see if anyone else sees the same result there.