Got sick of waiting and pulled it from the Experimental repository: not recommended for the faint-of-heart! Hopefully it will drop into Unstable in the next few weeks and through to Testing not too long after that!
Does VR mode with the oculus rift SDK work for you?
I needed the glXQueryDrawable -> glXQueryContext patch for the oculus rift SDK first, but then the VR mode only shows a black window.
Only the 2D display mode is working for me (luckily for me, I guess, that is all I use).