Missing static friction


Yes, Bullet does not have the notion of dynamic versus static friction, but it is needed:

  1. Make an incline of 45 degrees.
  2. Walk up it (that work)
  3. Stop walking
  4. Watch you avatar slide
  5. Edit the incline, change friction to 0.9999
  6. Watch how that too does not work.\

Bullet, like PhysX has a physics frame callback. This is where code can be written to introduce adjustments like static friction.


This seems like your area @leviathan ^, is that something we can fix?