Shaders in the debugFramebuffer.js script are mixed up in build 5211: Metallic is showing Roughness, Roughness Normal, Normal Albedo and Albedo I don’t know what…
Shaders in the debugFramebuffer.js script are mixed up in build 5211: Metallic is showing Roughness, Roughness Normal, Normal Albedo and Albedo I don’t know what…