Since I can’t do decent physics here, can’t do meaningful scripting, etc. I decided to tackle something completely out of my comfort zone, making an avatar. I totally suck at that, it’s just not in my skillset. So, since I have seen many others wanting to make avatars but either do not want to or lack the skills to go through the massive pain and agony of going through several steep learning curve tools, I decided to see what it would take to modify a simple avatar making tool like MakeHuman and add coding to prepare the avatar created therein for direct import into High Fidelity. Coding I can do. That’s not an issue.
So, I am here (I’ll worry about de-shinifying the avatar later). Now I am carefully reading @Menithal’s long treatise on what it takes to convert the MakeHuman avatar into something compatible for HF, especially the rigging stuff. Anyway, my goal is to make it possible for causal people (not ILM, Lucas Art, DreamWorks, r other professional 3D modelers) to make a humanoid avatar, tweak it with the simple controls, click on a “Prepare for High Fidelity” button which then spits out a folder of the files required to make an avatar happen. I will be asking a lot of questions and seeking advice.