No IK on flow bones?


so when a string of flow bones is affected by gravity or torque they “flow” because all the joints are affected equally, but when affected by a collider, like on a hand, only the joint(bone) touching the collider is affected, any joint between the root and the touched bone remains static and that is not really how a series of springy joints would behave.

Is that how it is or am i missing an important step to get that jiggly flow?