No in-world meeting Fri 4/29


Due to SVVR and hackathon preparation, we won’t be having our weekly Friday in-world meet-up tomorrow April 29th. But I’m thrilled to meet many of you in person at the hackathon this weekend!

#2 nice tutorial btw. Would be nice to import it complete with out all the wizardry adds unity asset importer to the list :smiley:


Right on. We’ve been looking at making some tools to make this easier… someone internally created a set of python scripts for Maya which find the textures and generate the texture<>material relationships into a HiFi ready FBX.


@Menithal is starting to code some python scripts that do that for Blender. Maybe he and that someone should connect and share the tech.