Due to SVVR and hackathon preparation, we won’t be having our weekly Friday in-world meet-up tomorrow April 29th. But I’m thrilled to meet many of you in person at the hackathon this weekend!
https://blog.highfidelity.com/blog/2016/4/26/using-asset-store-content-with-high-fidelity nice tutorial btw. Would be nice to import it complete with out all the wizardry adds unity asset importer to the list
Right on. We’ve been looking at making some tools to make this easier… someone internally created a set of python scripts for Maya which find the textures and generate the texture<>material relationships into a HiFi ready FBX.