Previous scene entities not killed on switch to new domain


This has been happening for some time but it seems to have gotten worse. When moving from one domain to another, the entities of the previous scene are not all removed so they spill into the current scene. This photo shows my move from Sandbox to InMotion. You can see the sandbox entities are still rendered in my domain (they do not actually exist there, not selectable, not editable):


saw that a few times also


Aha, the ghost entities. yes that happend the last week a few times for me too.


We are aware of this bug, it’s on our current P1 (top priority) list.