Random Picture Thread


#5273

It’s gonna blow !!!


#5274

Me testing some Unity terrain. Woo!


#5275

Don’t mind if I do


#5276

Explain more. Not that i can use unity. There’s a bug with mouse in the scene view. But as far i know High Fidleity does not have terrain tools.

So, always interested if there are better way’s to make high quality terrains. So far the best one i made still did need a 4096 texture. and the terrain is <400 meters


#5277

Now everybody knows where you hide the cans. :grin:


#5278

Unity has a Terrain tool that is not completely supported by the exporter. What I had to do is export the terrain mesh as an obj then reimport it into Unity. In order to be textured the obj also has to be unwrapped in Blender. Unfortunately the cool tools like the auto tree placement and grass placement do not export at all and have to be placed manually. So basically, the only thing it is useful for is making an untextured terrain mesh.


#5279

Aha. ok. but i can make a terrain simple in blender without unity.
Am waiting first for better placement tools in high fidelity.


#5280

To place a terrain… maybe you should use the coordinates… you risk another deception :wink:


#5281

Yeah I don’t like making terrain in Blender. No that I don’t know how, I just prefer how Unity’s tools work. Placement is 1:1 in Unity, which is nice. You can export the entire scene as a json but apparently the blender tool has the same scene exporting abilities, but it’s not working for me right now. If I were to create an entire sandbox layout at a time, I would definitely lay it out in Unity for the ease of prototyping.

@Alezia.Kurdis what do you mean?


#5282

Simply that try to place an object of 7 km X 7 km with a minimum of accuracy is a lot easier using the coordinates in the editor than any placement tool.
But well… maybe I’m too much cartesian. :wink:


#5283

In the Unity Editor? Definitely. I can choose the exact location to the T. In the HiFi Create menu? I can get it close, but I’ll always end up with some weird 1000.00029 somehow. Seems like a floating point division error?


#5284

Welp, I just submitted my first marketplace item. A ceiling lamp.


#5285

didn’t realize piper was into feet. lol o.O


#5286

#5287

Speaking of which - if anyone would like a drink, please help yourself :smile:

avatar > attachments > choose URL:
http://djdrumphil.ca/hifi/1664.fbx
http://djdrumphil.ca/hifi/KeithsRousse.fbx
http://djdrumphil.ca/hifi/FarnhamBitter.fbx

Cheers!


#5288

#5289


#5290

Synced zombie line dance!
zombs


#5291

HTC Vive Announces Price of Vive Pro HMD at $799, Pre-orders Start Today; Price of Vive Reduced to $499

https://blog.vive.com/us/2018/03/19/htc-vive-announces-price-vive-pro-hmd-799-pre-orders-start-today-price-vive-reduced-499/


#5292

ouchy seems like alot 2 different methodology wars commencingvive at 799 and the new oculus thing at $200
power vs conveniance who will win