Hey Highfidelity team!
I’ve decided to open the thread to satisfy my curiosity and concerns namely to visualization and performance optimization. It’s clear that you’re focusing over virtual reality experience, which is the future of one really huge industry. However, that brings the questions about the technologies you’re prepared to use.
The hardware requirements of VR are really bulky at the moment and achieving around 90fps at 1440p and more of resolution suitable for Virtual reality will be really challenging in open world environment. Even for SecondLife it was an obstacle so in VR, I guess it will be even more harder to workout.
So the question is… How you plan to handle it?
From perspective of developer everything seems really awesome! The idea is great! The mechanics seems to be great, but the only concern is the brute performance that will be required to achieve acceptable look of the environment without expecting the average user having a beast machine at home.