What are the percieved pros and cons with having ones head as a separate model to ones body vs having a single model?
eg:
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From a content-creation/maintenance perspective, I can see a separate head could make maintaining a range of bodies (eg, different clothes) easier since you don’t have to update multiple copies of ones head each time you alter it!
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Separate meshes may have increased chances of becoming worryingly disassociated/dislocated in the event of network/server issues.
Related: If a separate head mesh is used, tricks for making it seamless with the body mesh.
eg:
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very very careful alignment (including weight-painting - eek!) of meshes relative to skeleton. (Apparently won’t work due to how general 3D shaders operate, not a big surprise). So…
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hide the seam under clothing (collar, scarf, etc.)