Skydome Texture Mapping Changed?


#1

Something changed in the texture mapping of the skydome in the last interface release(somewhere around 2440) which is now no longer stitching the dome properly or seamlessly. I assumed the images in the HF public images/SkyboxTextures/ directory are canon. They used to work (well except for the top/bottom errors in some of the texture files).

Example:


#2

I’m not sure if this is right PR - but I saw some changes fly by earlier;

Corrected Github URL - sorry about that.

Reposting - it’s not really taking the edit…


#3

PR That might shed some light on cubemap work…


#4

I edited the Sunset.jpg texture. Just some mirroring.
Here is the link: https://dl.dropboxusercontent.com/u/75621708/Hi%20Fidelity/SunSet.jpg


#6

Actually, we weren’t supposed to touch the sky boxes until this weekend anyway. But, @Chris messed up and let the clouds out of the bag. :wink:


#7

Is that anything like letting the magic smoke out of the computer? oO