Ok. looking at substance painter. It does have soem interestings things. It’s having a terrible font size but with magnifier that can be worked around.
But what i cannot find in the trail. Does substance painter FBX export. With the materials ? If not what is the right flow for blender, because in blender it seems a big fail to get it right.
If it does not export FBX it’s not add much for high fidelity as long blender is so hard with PBR. You could still use non PBR. But if it really add much then compared to texture painting in blender.