Texture issue in blender uploading model to High fidelity


i follwed high fidelity forums on how to upload textured model from blender to HF and still cant see the texture on the model i did obj. and FBX


Have you made sure to bundle the textures onto the model, or make sure the relative paths are correct?


Has that been fixed? Or, must all textures be placed in the root folder of the models?


Relative paths work if direct fbx. However the Fst file override this and points to the folder you’d find all the textures


i found out how to fix it :stuck_out_tongue: