Transparency Bug is back


This was already ok and now it is back again. If 2 transparent textures are one behind the other the background texture is shown in foreground

If I go closer, it changes and the foreground texture comes in the foreground.


Oh, this is soo Secondlife and opensim.
Nooo. i not want to see the same drama in high fidelity with fighting alpha textures.


yes @Richardus.Raymaker I also have thought, this I have seen already in very old times :smiley:


@summer4me… can you send me the location details. I will come over and check it out.


@chris this is at my localhost. So I think, you can’t come there.
But there are more transparency problems. The palms from the market look now so:


OK thanks. I will check that out.