I am having some issues and hope someone can shed some light.
Firstly I cant get any collision happening from any mesh, even a simple mesh cube set with collisions and compound url.
It is phantom and I can walk right thru it, what am I missing here?
I have resorted to using entity boxes which work fine except …
Using 2 or more on a floor (even when they are exactly the same “y” level) causes the avatar to be blocked at the point where 2 entities meet or overlap.
Should we expect to see the av walk smoothly across a surface of several flat entities? or is there a way of joining floor parts?