I’ve been reading the avatar threads and it leaves me wondering just what are Blendshapes? Are they blend targets or are they created by moving facial bones? In one video we export from Makehuman which has no feature to export visomons but only expressions to hmx2. In Blender when we import hmx2 we select “face shapes.”
Are the visomons exported from Makehuman or are they created and attached to the model by the hmx2 plugin?