We’ve just finished putting up the Unity to High Fidelity Scene Exporter made by Unity guru Kellan Higgins for beta testing:
The way that it works currently is to clone this repo:
And bring in the folder that says “UnityToHiFiExporter” under Assets into your project’s Asset Folder.
You can then either select the objects you want, or just export the entire scene whole.
This will create a JSON file that describes the scene, as well as create a folder of FBX files with textures.
This doesn’t support scripts, cameras, or particles currently.
Because it is creating FBX ASCII files at the moment, if you would like to open the files up in blender, then we recommend using this conversion tool:
This is an open source project of course, so please feel free to push a PR if you are a unity user and have some ideas you would like to try.
Post up any results and/or questions here!
Thank you and a big thanks again to Kellan!
He mentioned you can also reach him at firstname.lastname@example.org.