I’m interested in building and uploading avatars I looked at the wiki post on Creating Blendshapes,. I found the “http://public.highfidelity.io/meshes” public meshes.
I wanted to check the workflow on uploading a head. I downloaded a public set, then went to upload head model pointed it at the .fst file and it seemed to accept the file but my head didn’t change in world. The uploaded head doesn’t appear in the interface preferences browse list and I don’t seem to have an inventory.
Any insights on the problem would be welcome.
I’m hoping to start by modding an existing head mesh and when I have that working create something from scratch.