What has happend to the walk action and why upsidedown camera


#1

I could not get into HQ in the Friday the 12th: I was ok getting in for the meeting on the 11th. Even after the build was empty my system kept crashing
While watching the video I noticed no end off people crashing too. Boy! I am sure many of them have far more advanced hardware then I do. I only have 4 GB ram. The average user will all most probably have the same amount of ram.
I think it is too early to expect any huge improvement: but I was shocked on the 13th :frowning: to find the Avatars do not walk or move any more.
This is after we are told things are going to improve. I guess we are stuck on 2646 all weekend. So the weekend has become a bad time to try anything on HiFi because we are stuck with the same update until late Monday. :frowning: :frowning: :frowning:
I do not have the camera hardware for face movement but I noticed the camera is now totally goofed up. It was fun for a little while because It was creating my double.


#2

Nah, nothing to do with system requirements right now: the latest rendering level changes have simply made everything unstable.


#3

Strange! how render settings making walk and moving avi unstable? I can still upload and move objects. I must try harder not to keep testing the updated: When I think about it I have not seen any real improvements since day 1. That over a month ago.


#4

If you mean the walking animation, that is controlled by walk.js. If that is missing, or not working, then you wont get animated.

By stability I did mean the constant crashing. It seems to occur when objects are moving relative to your avatar, but I’m just gonna wait till next week to see the stability improvements.


#5

Hi @subongo - Are you having trouble with the walk script? If so, could I get some details:

  1. Which version are you using - the release version that ships with Interface, or the beta version? (beta: https://hifi-public.s3.amazonaws.com/procedural-animator/beta/walk.js)

  2. What is actually happening / not happening?

The beta version of the walk script was updated yesterday with support for Blender avatars and a number of other improvements. It’s currently being tested in preparation for a PR, so any feedback is greatly appreciated.

  • davedub

#6

version 2646 the latest version. The avatar will not move with the arrow keys.
Once I teleport to a location I am stuck there.
I will try the letter keys to see if the have any effect.